Blue Mage Quests: Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named “Out of the Blue,” available January 15th. Restores all HP and MP of a single party member while incapacitating self. Here you will find our most current information on how to play Black Mage at a high & respectable level. Removes one beneficial effect from all nearby enemies. Deals lightning damage to target and all enemies nearby it with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Reduces damage taken by 40% while reducing damage dealt by 70%, increasing enmity generation, and preventing casting interruptions via damage taken. Earrings Due to scaling much more sharply with Intelligence than other disciplines, blue mage weapons have no bonus attributes beyond materia slots on some of them, making their choice of weapon more a matter of taste or of materia slots than a piece of gear to upgrade. Deals physical damage with a potency of 50. 'Final Fantasy XIV' - Blue Mage Reveal Trailer. Easily solo into mid-twenties levels, and to 70+ on Goblin's pets. Review: Ys IX: Monstrum Nox. Blue mage is known as a limited job. They are set apart from full jobs by the contextual and powerful nature of their various learned skills: Ram's Voice and the Northerlies spell (combined with Dropsy from Aqua Breath) can be used to completely freeze enemies for long durations, White Wind can be used as a full-party full heal, and there are various instant-death or HP percentage-based skills which can be used on a wide array of foes. There are times when I have a long laundry list of in game daily or weekly tasks to do and it requires a lot of teleporting. For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled "2nd substat priority for BLM and optimal food". Highly customizable to your play style, can play as healer, tank, Damage-dealer, etc. Magic Ranged DPS Their usefulness is almost entirely determined by how many skills they know or what skills they know, however, due to Blue Mage only starting with one spell and only learning skills through their own adventuring. This is the level 1-29 equivalent of the White Mage — and will be able to upgrade to the full Job at level 30. Deals fire damage with a potency of 220 to all enemies at a designated location. You're browsing the GameFAQs Message Boards as a guest. Priority Aetheryte Pass. Getting started with FFXIV Blue Mage? Here is our beginners' guide (101 Guide) to teach you how to blue mage. There are times when I have a long laundry list of in game daily or weekly tasks to do and it requires a lot of teleporting. Displayed skills include traditional abilities, such as 1000 Needles, and the ability to copy skills from primals, such as Shiva's ice bow. A Priority Aetheryte Pass decreases Aetheryte teleportation fees by 40% for 120 minutes. They can only participate in instanced duties as members of a pre-formed party. They deal massive damage by linking multiple spells with Dualcast and following them up with melee attacks. Deals earth damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Final Fantasy XIV: Endwalker Announced. Blue Mage Stat Weights? At the time of writing, the brand new limited Blue Mage job is finally live in Final Fantasy XIV. ALL RIGHTS RESERVED. Deals unaspected damage with a potency of 120. Ressourcen rund um Final Fantasy XIV unless you prefer the slowboi build to.. The sacraments of Baptism and Holy Communion. Blue Mage Stat Weights? Delay 124 109.12 2.64 SAM Lv your substats are now running max crit builds ( with no speed. Afflicts target with Physical Attenuation, Astral Attenuation, or Umbral Attenuation. There are several key points that distinguish it from other jobs. The primary attribute for blue mages is intelligence, which boosts their attack magic potency, and should always be prioritized over other attributes. Arms Jan 8th 2019 Updated Loot Tables for 4.5! Soul Crystal, Additional Effect: StunIgnores target's Stun resistance.Duration: 1s, Increases damage reduction to 15% when you are under the effect of Aetherial Mimicry: Tank.Duration: 6s. A Blue Mage, assuming most or all skills are learned, does not have any set rotation of skills to use, and due to the individually weak potencies of their main attack and supplementary attacks (such as the starting spell Water Cannon, or Glower), it is in their best interest to learn skills such as Off-guard and Peculiar Light to maximize their output. Blue Mage is a job in Final Fantasy XIV introduced in version 4.5. Canes Deals wind damage with a potency of 180 to all enemies at a designated location. Recast timer is reset if target is KO'd in battle before the effect expires. Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 290 for the first enemy, 15% less for the second, and 30% less for all remaining enemies. Deals unaspected damage with a potency of 120 to all enemies in a cone before you. Overall Blue Mage is an excellently self-sufficient job, and their ability to pin down enemies for long periods, use any learned skill in any dungeon regardless of level-sync, and deliver very situational but very heavy damage alongside buffs and healing gives them a support role when placed alongside other jobs in a party. Deals unaspected damage with a potency of 1,500 while incapacitating self. Deals lightning damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Deals unaspected damage with a potency of 250. [Question] Simply wondering if anyone has done some comparisons yet to see if crafted gear + melds for secondary stats is better than the scaling BLU gets from int and the 130 gear. Same as every other DPS job. For all other content available to them, a Blue Mage will work best in a party. They're forbidden from Duty Roulette, PvP, Deep Dungeon, and similar other content with matchmade player queues or a level-cap above 60. Abilities Type Deals a fixed 1,000 damage which is shared by all enemies around you. For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled "What Materia is best for Blue Mage". As a limited job, its level cap is 50 and it can only take part in duties with other players if the party is pre-formed or undersized, and even then there are restrictions. Direct damage intended for you to another party member. I know that a lot of people have strong opinions over Blue Mage being a Limited Job and all of that. Getting started with FFXIV Blue Mage? Deals fire damage with a potency of 130 to all enemies in a cone before you. It is described to be a "Limited Job" not associated with any class, and can only learn actions/abilities from enemies. Blue mages wield canes as their weapons. The first is to simply start the game as the Conjurer class. You can get a lot of use out of this, don’t get me wrong. Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Any theorycrafting on BiS for Blue Mage and what melds should be prioritized? Counters enemies with water damage every time you suffer damage. Fixed issues with items missing for Blue Mage. Increases damage you deal target by 50%. ". That's because the Dancer itself starts at level 60. © 2021 GAMESPOT, A RED VENTURES COMPANY. You'll also need to have another combat class (excluding Blue Mage) leveled up to 60 first before you can accept the required quest. Drops a 4-tonze weight dealing unaspected damage with a potency of 110 to all enemies at a designated location. MND > PIE > Determination > Spell Speed > Critical Chance > VIT *These may vary slightly from patch to patch, or by personal preference. Jan 12th 2019 Updated base stats for all jobs! Primary attribute Deals physical damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Deals unaspected damage with a potency of 50. When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized parties. Jan 14th 2019 Added Level select to support characters below level 70! A followthrough of a White Mage adventurer in a routine game dungeon. I am having trouble choosing what job i should pick, between GNB and DRG any tips on which I should choose? As a DPS discipline, they draw the most benefit from the critical hit, direct hit, spell speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way. 青魔道士 (Aomadōshi?) Job master(s) Character Creation; ... Blue Mage Main Hand; Blue Mage Blue Mage's Arm/iLevel 200-299; Blue Mage… Does the free trial include the full story? https://gamefaqs.gamespot.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/78248976. Intelligence What are the conjurer or white mage stat weights? For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled "Recommended melds for Red Mage? Jan 14th 2019 Added Level select to support characters below level 70! Widely popular for its ease of learning, the Red Mage is still a relatively newer class in FF14. Though described as a solo job, the Blue Mage's solo gameplay is oriented towards the Masked Carnivale, a single-player combat-puzzle event exclusive to Blue Mages. Resurrects target to a weakened state. Red Mage. This past week, Final Fantasy XIV released the Blue Mage, FFXIV’s first ever limited job, and the first mid-expansion job to be released since Rogue/Ninja.. Deals water damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. If I have this on PC, do I have to rebuy it for PS4. Job Ability Summary Welcome to GuideScroll. Reduces target party member's damage taken by 5%. Deals damage equal to half the target's current HP. How to Unlock the Blue Mage Job in FFXIV. Since Blue Mages can equip Rods, setting a high !Summon or !Black spell list is a great way to give even more offense to the Blue Mage; with healing, buffs and debuffs, the Blue Mage already has all the utility it'll ever need. How to Unlock the White Mage Job – FF14 Shadowbringers Guide. I know that a lot of people have strong opinions over Blue Mage being a Limited Job and all of that. A Priority Aetheryte Pass decreases Aetheryte teleportation fees by 40% for 120 minutes. This action does not share a recast timer with any other actions. Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Fixed issues with items missing for Blue Mage. Displayed skills include traditional abilities, such as 1000 Needles, and the ability to copy skills fro… Contents1 Introduction2 Overview3 4 Balancing your Mana5 oGCD Usage6 Red Mage Cheat Sheet (TL;DR)7 Stats and BiS8 (Not so) Scary Math8.1 Damage Distribution8.2 Potency Per Mana8.3 Holding on to Manafication9 Managing your procs9.1 Swiftcast Usage9.2 Impact Usage9.3 Efficiently fishing for procs when below 80|809.4 Handling procs when above 80|809.4.1 Having Either Verstone OR … Bracelets Delivers an attack to all nearby enemies randomly dealing 50%, 30%, 20%, or 10% of their HP. Report Save. You can get a lot of use out of this, don’t get me wrong. Restores own HP and the HP of all nearby party members. Blue Mage Quests: Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named “Out of the Blue,” available January 15th. Classification Final Fantasy XIV Scions & Sinners Arrangement Album Announced. Deals fire damage with a potency of 110 to all enemies at a designated location. A hyuran blue mage with the the Spirit of the Whalaqee and Magus's artifact armor. Added Blue Mage. Home to the Internet’s Best Game Guides. Aetherial Mimicry, introduced in version 5.15, can be used to seamlessly fill any of the three roles, and skills obtained from primals are some of the most powerful available to a Blue Mage. Increases the potency of the next physical damage spell cast by 80%. As well, their limited ability to revive (only accessible with Angel Whisper and on a five-minute cooldown) hampers their ability to function as a healer, though for actual healing they are extremely powerful. Deals unaspected damage with a potency of 220. Crit is an exponential stat and gets better the more you stack it but you need quite a bit to get to the necessary breakpoint it needs to exceed DET's linear growth. Gobmachine G-VI from level 50 Dungeon Brayflox's Longstop (Hard), Ultros from level 50 Trial The Dragon's Neck, Level 46 Abandoned Vanguard in Reverse Engineering FATE in Northern Thanalan, ADS from level 50 Raid The Binding Coil of Bahamut - Turn 1, Level 50 Flame Sergeant Dalvag in Northern Thanalan (Rank B Elite Mark), Level 13 Killer Wespe in Middle La Noscea (x15,y15), Siren from level 50 Dungeon Pharos Sirius, Coincounter from level 47 Dungeon The Aurum Vale, Level 20 - 21 Wild Boar in East Shroud (x18,y24), Manor Sentry from level 28 Dungeon Haukke Manor (During Final Boss battle only), Marberry - Rank A Elite Mark in Upper La Noscea, Level 9 Trickster Imp in Central Shroud (x27,y24), Level 7 Cave Bat in Lower La Noscea (x27,y16), Level 12 - 17 Treant Sapling in North Shroud (x27,y28), Level 5 - 7 Goblin Fisher and Goblin Gambler in Middle La Noscea (x23,y21), Level 12 Glide Bomb in Western Thanalan (x27,y16), Level 6 Qiqirn Gullroaster in Survivor Rats FATE in Central Thanalan, Level 30 Apkallu in Eastern La Noscea (x27,y35), Typhon from level 50 Trial The Dragon's Neck, Denizen of the Dark from level 45 Levequest Necrologos: The Liminal One in Mor Dhona (x29,y12), Level 31 Stroper in Central Shroud (x18,y21), Cuca Fera from level 50 Dungeon The Stone Vigil (Hard), Level 4 Rivertoad in Lower La Noscea (x25,y23), Level 24 Giggling Gigantoad in Western Thanalan (x15,y7), Chimera from level 38 Dungeon Cutter's Cry, Enkidu from level 50 Trial Battle in the Big Keep, Level 24 Sabotender Bailaor in Flower Power Levequest in Southern Thanalan (x24,y10), Kraken from level 50 Dungeon Sastasha (Hard), Frumious Koheel Ja from level 50 Dungeon The Wanderer's Palace (Hard), Karlabos from level 50 Dungeon Sastasha (Hard), Galvanth the Dominator from level 16 Dungeon The Tam-Tara Deepcroft, Level 45 Lentic Mudpuppy in Mor Dhona (x13,y10), Garuda from level 50 Trial The Howling Eye (Extreme), Ifrit from level 20 Trial The Bowl of Embers, Titan from level 50 trial The Navel (Hard), Ramuh from level 50 Trial The Striking Tree (Hard), Shiva from level 50 Trial Akh Afah Amphitheatre (Extreme), Leviathan from Level 50 Trial The Whorleater (Hard), Living Liquid (Last Boss) from Alexander - The Arm of the Father, Level 51 Lone Yeti in Coerthas Western Highlands (x20,y31), Level 50 Conodont in The Sea of Clouds (x26,y33), Faust (1st Boss) Strum Doll (1st Boss Adds) from Alexander - The Fist of the Father, Arch Demon in Necrologos: His Treasure Forhelen - Level 58 Levequest in Foundation (x10,y10), Level 50 Paissa in The Sea of Clouds (x19,y35), Enkidu from Phase 1 of Battle in the Big Keep, Furryfoot Kupli Kipp from Thornmarch (Hard) (WHM Moogle), Slipkinx Steeljoints - Rank A Elite Mark in The Dravanian Hinterlands, Apanda (Trash) from The Great Gubal Library (Hard), Queen Hawk (2nd Boss) from Saint Mocianne's Arboretum, Level 59 Poroggo in The Dravanian Hinterlands (x12,y34), Level 56 Dhamel in The Sea of Clouds (x16,y32), White Knight (Trash before and after 2nd Boss) from The Vault, Black Knight (Trash before and after 2nd Boss) from The Vault, Page 64 from The Great Gubal Library (Casts only when one party member is visible, more than 10 yards away), The Manipulator from Alexander - The Burden of the Father, Sabotender Gaurdia from The Sunken Temple of Qarn (Hard), Wamoura (Trash before 1st Boss) from The Lost City of Amdapor, Level 56 Cloud Wyver in The Churning Mists (x26,y28), The Decaying Gourmand (1st Boss) from The Lost City of Amdapor (Requires a buddy), Mechanoscribe (Trash) from The Great Gubal Library (Hard), Ghrah Luminary (1st Boss Adds) from Pharos Sirius (Hard), Brute Justice (Last Phase) from Alexander - The Burden of the Son. 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